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DevOps Engineer- 1 yr. Contract- Austin, TX- Gaming Industry- No C2C

We are a multi-discipline team of engineers supporting our live services and the developers who create them. As DevOps engineers our role covers the entire life-cycle of a product, from helping the developers with architecture and delivery to on-call incident response and triage. We focus heavily on automation and continuous integration/delivery, ensuring that everything we deliver is robust, efficient, and supportable.

Responsibilities:

  • Being the escalation path for on-call incident response and triage
  • Performing root cause analysis and post-mortems with an eye towards future prevention
  • Creating configuration management and infrastructure automation
  • Designing and implementing CI/CD pipelines for all that we build
  • Designing and delivering core infrastructure services
  • Preemptively creating stability, security, and performance improvements via metric/monitoring analysis
  • Making sure every service has a complete high-availability and disaster recovery story
  • Maintaining security standards across everything we support.
  • Producing documentation, runbooks, and support tooling for online support teams

What we are looking for:

  • A self-starter with a considerable breadth of technical knowledge and the ability to dig deep when necessary.
  • Someone who communicates well with people across dozens of teams and practices.
  • An engineer with a passion for excellence, a devotion to automation, and an eye for efficiency.
  • A consummate problem solver.
  • Systems Administration: a strong understanding of *nix is mandatory. Familiarity with both RHEL and Debian family distros is preferred. Strong skill with ad-hoc scripting a plus. Understanding of core services like DNS, DHCP, LDAP, logging, etc.
  • Networking: a strong understanding of networking basics is mandatory. Switching/routing, VPNs, load balancing, proxying, network virtualization, firewall basics (especially iptables) and general netsec best practices.
  • Programming Languages: experience with Ruby and Python is preferred. Ability to dive into the code during triage or while trying to understand behavior is a must. Familiarity with C/C++, Go, Java, and Scala is desirable.
  • Automation: experience with configuration management and infrastructure as code tools is a must. Chef (preferred), Puppet, Terraform (preferred), Packer, CloudFormation, etc.
  • Distributed Systems: a strong understanding of distributed systems is a must. An understanding of the CAP theorem, techniques for high availability, service discovery, secret management, etc.
  • Virtualization, Containerization, Cloud Computing: AWS (preferred), GCP, Azure, VMWare ecosystem, Kubernetes (preferred), Docker, Vagrant, etc.

Pay Rate-$67/hr.

Please send resume to kjohnson@nelsoninteractive.net

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