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Game QA – 1 year Contract- Must have experience! No C2C!-Austin, Tx

The QA Analyst is a test expert that applies black box testing techniques to define a testing approach that will help prevent and/or identify, isolate and report issues as early as possible. This requires an analytical approach that seeks to understand system designs, defining and executing an effective test strategy that both ensure functionality and challenges the system. As a QA Analyst, you look at a game as not only a player experience but as complex interactions between Software & Hardware (ex: I/O systems, wireless communications, client/server architecture, external services, and databases).

Responsibilities

• Identify, isolate, regress and communicate bugs effectively and efficiently. Focus on high complexity, hard to isolate and potentially high impact bugs.

• Working embedded with development teams to ensure quality of code deliverables within the Agile Development process

• Develops in-depth understanding of systems/area under their ownership and communicate progress, status and risks. Requires a deep understanding of system architecture and implementation.

• Develop, maintain and execute a test strategy, checklists, and tests for their areas of ownership • Driving a test early methodology within the Development team

• Provide Development Support as needed Private Build Testing, System and Risk Analysis, Investigation and Isolation and Regressions

• Create, maintain and verify TFCs (Tests for Completion) for their ownerships

• Develop strong partnerships with Development Teams and QA Partners

• Develop expertise with in-house and 3rd party test tools (i.e. code coverage & load testing tools)

• Develop automated test scripts to improve testing effectiveness and efficiency for their areas of ownership

• Help improve Test and Development Processes (ex: championing a workgroup or test tool)

• Helps coach and mentor team members

• Autonomous Deliverables

• Quality Bugs Well isolated, clear and concise bugs

• Test Strategies/Plans and Checklists for areas of ownership that ensure high level of software quality through prevention and early detection

• Status Reporting for their areas of ownership (Risk Analysis, RCA/CAPA, Defect Density, Performance)

Recommended Knowledge

• Experience with Test Automation and Test Tools

• Strong understanding of Software Development Tools

• Understanding of Software Development Lifecycles

• Fundamental Programming Knowledge (Asset)

• Knowledge of Agile (Scrum, XP etc) Development Processes (Asset)

• Passion for Games (Preferably mobile/social) (Asset)

• Experience with Mobile Games or Products (Asset)

Pay Rate-$20-25/hr.

Please send resume to kjohnson@nelsoninteractive.net

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Event Specialist- Redwood City, Ca- 6 month contract

The Events Specialist will be a dynamic, customer service-focused individual who works fast and efficient, pays attention to the details, and strives always to maintain the very best experiences for all employees to assist in our continued need to attract and retain the best talent to assist in producing and supporting the best games. The Events Specialist will report directly to the Director, Global Meetings & Events.  This position will assist with all event deliverables, research and sourcing, assist in the planning efforts for employee experiences, on and offsite large meeting logistics, end to end production mapping along with hotel contract administration and sourcing.

Candidates with hospitality/hotel experience within conference services for 3 or more years will fit well in this position.

Worker will assist customers with event planning through internal processes and fulfill resource requests with preferred vendors.  Will work within a team structure to determine needs and resources for each event and brief other service groups on upcoming event needs.  Will work side by side with the events team to ensuring high-quality events and experiences.  Continue to develop and maintains event work flow procedures and standard operating practices to ensure successful events, maintain the online storage folders for all event team members accessibility along with reconciling expenses.  Will assist and facilitate the event team’s tactical initiatives for internal events and offsite events as requested by the Director.  Serves as liaison with vendors on event related matters and maintains current relationships.  Works closely with internal cross-functional teams to efficiently deliver event goals and guest experience strategies while staying within budget. Major tasks include devising the event strategy, leading the program production including Run of Show, scouting and securing event venues, budget forecasting and management, layout creation, sourcing and overseeing all vendors, tracking hardware/software needs, negotiating hotel blocks, on-site production and trouble-shooting, management of event assets. Will be responsible for knowledge of and adherence to all internal company policies and procedures for on and offsite events.  Post-event follow up with team members for knowledge sharing and learned best practices will be required.

  • Logistics production and research for on and offsite meetings, events, venues, ground transportation and production as directed by the Director, Global Meetings & Events.
  • Assist and support the locations outreach communications for mass-broadcast to the campus for event notices/invitations.
  • Assist and coordinate with Director, Global Meetings & Events, re-occurring company events, including, but not limited to:  Family Fun Day, Social afternoon gatherings, Annual Holiday Events and large space meetings and productions.
  • Develop and maintain a comprehensive event schedule and calendar with programs of action and milestones, as well as an event support plan for each event type.  Manage vendor database that includes details regarding products and services, payment requirements, hours of operation, and contact information including cellular numbers of key contacts to ensure the most current shared resource/information is updated to the events team.
  • Firm understanding of customer satisfaction along with the ability to work in a dynamic environment that is constantly changing and able to still deliver against commitments.
  • Attend events in a staffing capacity (often evenings and weekends) to provide on-site support and assist with set-up and clean-up as needed.  Limited throughout the year.
  • Act as a point of contact for all event vendors unless otherwise directed by the Director, Global Meetings & Events
  • Develop cost estimates, tracks payments, and keep budget accounting for all events, expenses, and payables. Working directly with the Director, Global Meetings & Events to manage all expenses by processing payments promptly and correctly coding all invoices/charges weekly.
  • Interacts smoothly with stakeholders, leadership, vendors, entertainers, and staff, remaining mindful of the necessary protocols and approaches that work best with each to ensure the highest levels of rapport and (ultimately) the greatest customer service for our clients.
  • Strong knowledge of and strict adherence to all policies and practices; Comfortable applying those understandings to budget and expense efforts.
  • Resourceful: knows how to research new vendors, best practices and special projects.
  • Team player: willing to jump in and help with big projects and learn on the go.

Pay-$50-55/hr.

Please send resume to kjohnson@nelsoninteractive.net

Compatibility QA-Games- Irvine, Ca

Mobile:

  • Hands on mobile testing with iOS and Android
  • Looking for more experience in game app testing
  • Automation is a plus but not required.
  • Know why and how things are tested

Compatibility:

  • General PC Game compatibility testing experience.
  • Deep knowledge of computer parts and peripherals
  • Knowledge of how software/drivers interact with games and operating systems.
  • Mix of IT and game testing experience.

Pay Rate-$20-30/hr.

Please send resumes to kjohnson@nelsoninteractive.net

Product Designer 1 and 2- New York City! Contract

  • Design inventive, intuitive, and fun product experiences for millions of people.
    Quickly prototype new and novel ways for people to experience and bond over shared interests.
  • Work with our broader team to determine user problems and goals and then deliver original solutions.
  • Use data to learn, refine, and iterate on your designs.
  • Present and explain design decisions to the rest of the company.
  • Contribute to and conduct user research to test designs and assumptions on living, breathing, feeling people.
  • Oversee builds, making sure engineering is armed with the specs they need to successfully build a thing.
  • Collaborate with our copy and communication teams to maintain a consistent voice and image.
  • Give and receive feedback with other designers, and continually raise your own bar for quality.
  • Organize and refine our product design resources and processes.We’re looking for:
  • 3+ years experience designing mobile applications and/or responsive web experiences.
  • Experience shipping and iterating on consumer products and/or websites.
  • Strong visual design and art direction skills.
  • Experience with prototyping, bringing ideas to life to test and communicate design.
  • Experience with modern design and collaboration tools:
  • Sketch/Illustrator/Invision/Keynote/Google docs
  • A self-motivated attitude and the ability to work in a fast-paced, changing work environment.
  • Strong written and verbal communication skills.
  • Humility and the ability to accept and manage feedback.
  • A deep understanding of our product and community.

Pay Rate-$60-$80/hr.

Please send resume to kjohnson@nelsoninteractive.net

 

SDET Development Engineer-Gaming Giant in Irvine, Ca-Contract to Hire

Software Development Engineer in Test (SDET)

Responsibilities

  • Work with development and quality assurance teams to develop test plans, understand risk, and establish quality goals from a QA perspective.
  • Gather requirements to implement continuous test improvement.
  • Identify, design, and implement technical solutions that increase test efficacy, effectiveness, and coverage while reducing overall cost of test execution.
  • Analyze design and source code to determine needed test hooks and API testing.
  • Understand test hooks and API testing necessities through code and design analysis.
  • Design, implement, modify and utilize test harnesses, automated solutions and tests.
  • Create and deliver metrics on quality and risk analysis to stakeholders.
  • Analyze test data and results to identify patterns and influence software quality.
  • Coach and mentor SDETs and provide code reviews.
  • Lead test automation team members.
  • Develop training materials for project team and lead workshops for technical test design, requirements gathering, and risk identification.
  • Work with third party vendors as needed.
  • Other duties as assigned

Requirements

  • Bachelor’s Degree in Computer Science or equivalent experience
  • Minimum of 10 years’ experience in software testing
  • 4+ years strong practical, commercial experience writing automated tests using Junit
  • 4+ years strong Java, C++ or C# experience
  • Experience with standard Java/OO design patterns.
  • Practical experience testing/exercising REST APIs – JSON preferred
  • Practical experience writing multi-threaded tests
  • Expert in architecture of and writing test scripts in Python, Lua, or Selenium
  • Proven ability to create data analysis tools and interpret large data sets
  • Experience creating automation frameworks and / or test harnesses
  • Passion for video games and software quality

Pluses

  • Master’s Degree in Computer Science or equivalent field
  • Experience with application lifecycle and test case management software development planning tools
  • Expert working in JIRA and test case management software
  • Experience with Cloud technologies
  • Experience with enterprise software automation solutions
  • Experience testing on multiple platforms, Windows, Mac, console, and mobile

Pay-$45-65/hr.

Please send resume to kjohnson@nelsoninteractive.net

Presentation Designer- Contract 1 yr+-Redwood City, CA (Gaming)

The Presentation Designer is responsible for the design and execution of well-crafted presentations to support internal marketing teams, senior leadership, and executive staff.

 Our ideal candidate has a track record of successfully turning complex information into digestible, high quality presentations, with an impeccable eye for detail and passion for design. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of brand and digital design, and generally carry positive energy that benefits the greater team.

 Primary Responsibilities:

  • Design presentations with differing graphic design styles and tones to support internal marketing teams, senior leadership, and executive staff.
  • Conceive graphic design solutions that work within brand design guidelines.
  • Create presentations for small and large scale meetings and events.
  • Visualize complex information and copy to create compelling diagrams and infographics.
  • Understand the importance of storytelling and narrative throughout a presentation.
  • Work with design Producers and Marketing teams to understand requirements and audiences, define timelines, and set expectations.
  • Ensure that presentations comply with specific brand visual guidelines and deliver to meeting or event tech requirements.
  • Present to stakeholders and iterate with internal partners, including senior leadership and executive staff, when needed.

Skills: Skills and Experience:

  • 3+ years design experience within an internal marketing team or agency.
  • Self-motivated and able to work independently with excellent time management skills and a strong work ethic.
  • Ability to present to stakeholders, absorb feedback in a positive manner, and execute against required changes.
  • Possess an impressive portfolio reflecting strengths in design, typography, and layout.
  • Up to date with current and forward looking design trends.
  • Capable working directly with executive and leadership teams.
  • Advanced design and production skills in Powerpoint. Skills in Keynote and Google Slides are a plus.
  • Knowledge of Adobe programs, including Photoshop and Illustrator.
  • Basic understanding of Microsoft Office Suite and G Suite.
  • Passion for design and games!

Education:

BA or BFA in Graphic Design. Additional experience in related fields a plus.

Paying up to $43/HR.

Please send resume to kjohnson@nelsoninteractive.net

4 Full-Stack Web Engineers Needed- Contract- Los Angeles, Ca-Gaming

Full-Stack Web Engineer 

  • Work creatively with a team of producers, designers and software engineers to produce world-class player experiences
  • Own and build features from concept to a production environment to reach millions
  • Use JavaScript and React as the main tool for building UI/UX on multiple platforms (desktop browser, mobile)
  • Write, test, benchmark and debug solid and maintainable UI code that performs at 60 FPS

Requirements:

    • BSc in Computer Science or equivalent experience
    • Knowledge and experience in JavaScript
    • Experience in web markup and layout (HTML5/CSS)
    • Understand full service stack, from UI in the front-end to databases in the back-end
    • Great communication skills that supports a collaborative working environment

 

Desired and Bonus Skills:

  • Experience with React
  • Experience with other JS frameworks for front-end code
  • Knowledge of native rendering mechanics
  • Passion to investigate and adopt new technologies and practices

Pay-$60-67.50/hr.

Please send resume to kjohnson@nelsoninteractive.net

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